I've been trying to develop an android game with monogame, however since yesterday I've been getting a weird load error.
I'm getting the following error ONLY when it's trying to load the .fx shaders:
Microsoft.Xna.Framework.Content.ContentLoadException: Could not find ContentTypeReader Type. Please ensure the name of the Assembly that contains the Type matches the assembly in the full type name:
The effect file is simply loaded like this in code:
Shader = Content.Load("effect");
It's also built correctly with the content pipeline.
I've tried reinstalling monogame, but that didn't solve the issue, I'm also not sure what could've caused this as I haven't done anything specific with configs or references.
Thank you for the help in advance.