I was watching this video with some of you guys here.
About 28 minutes in there is a little example for how to pull in pixel data thru the content pipeline with a importer processor writer reader by dean ellis.
He later says he would post a link, but there isn't one in the description.
Now to be honest i have done zero content pipeline importer stuff to this point.
I could simply get around it in xna i just streamed most things in myself.
However with GetData no longer working on gl i have to and i think its about time i learned how to.
So ... does anyone have a link to the example project in the video that shows how to do it.
Or another that shows how to grab the pixel data into a color array on image load thru the content pipeline. I need it in a pixel color array i can still use set data or save as png if need be.