DotneTemplate not working on Mac OS X

Hi,

I had some problems using dotnet template for Mac using dotnet core sdk.

The csproj file in the path below seems to be wrong.

ProjectTemplates/DotNetTemplate/MonoGame.Templates.CSharp/content/MonoGame.Application.DesktopGL.CSharp/MGNamespace.csproj

I’m not sure but in my case worked only when I change de code below.

<ItemGroup>            
    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.*" />           
    <PackageReference Include="MonoGame.Content.Builder" Version="3.8.*" />            
</ItemGroup>

to the code below

<ItemGroup>
    <PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.8.0.2" />    
    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.7.1.189" />    
    <PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />  
</ItemGroup>

MonoGame.Content.Builder has not 3.8.* version in nuget.
MonoGame.Framework.DesktopGL has not version 3.8.* in nuget.
MonoGame.Framework.DesktopGL.Core is needed.

If I’m right I can correct the code on github.

Thanks.