Drawing into different UI Views?

Hey guys, hopefully this is an easy one someone could help me with.

I have my main menu screen and then I create a new UI View which plays a video on top covering around a quarter of the screen then add it as a subview like this:

UIKit.UIApplication.SharedApplication.Windows[0].RootViewController.View.AddSubview(movieView);

Works fine but because this subview is now the top view I cant draw on top of it, is there a way where I can create another subview on top of the video and then draw into it using my standard draw method or switch between which views I’m drawing? How can I make monogame draw into a new subview?

Essentially I’m just looking to overlay some graphics and menus on top of the video.

Its easy to do in XNA cause I can just get the video as a texture but in iOS I have to use AVPlayer to play the video, scale and position it etc then create a new UIView for it.