Hello everyone,
I read a few things about how VisualizationData is not implement and possibly won’t be and I can see how DynamicSoundEffectInstance isn’t available either. I was just here to ask if anyone has found a work around for either of these. I really would like to work with frequency in a game on top of that i would like to manipulate the audio play back, ex.) fast forward, reverse and changing frequencies.
I know its a lot to ask for and I’ve been trying to create my own solution. I’m just hoping that someone might have had a solution to save my time.
Thank you!
Kevin Keyser