Just now, I started getting this error upon running my project. As far as I know, nothing has changed, but realistically something probably got switched somehow.
- Windows 10
- DesktopGL
- 3.7.1.189
I have ensured that SDL2.dll is in the build folder - it’s actually set to copy there with each build.
I tried setting a reference to the DLL via VS (2015), but it says that it can’t on account of being not accessible or not “a valid assembly or COM component”. But, frankly, I don’t remember that being necessary in the first place.
Is there something else I’ve overlooked? Any other configuration files I need to check? Maybe a project file got corrupted? Again, it’s so weird that this just popped up today.