Fmod for Audio?

Fmod on Windows 10, via UWP is something we’re looking to integrate.

Is there any projects, samples or information available?

Fmod has a C# wrapper as part of their installed SDK. We’ve used it in lots of games including on console.

Note one issue i ran into… which you may or may not hit on Windows… was the MonoGame XAudio initialization screwing up FMod initialization. If you run into this please post an issue on GitHub so we can address it.