Put breakpoint and check values ‘mouseDelta’ and ‘delta’
And still. Perhaps it is necessary to replace:
0.08f * (float)gameTime.ElapsedGameTime.TotalSeconds
0.00008f * (float)gameTime.ElapsedGameTime.TotalMilliseconds
Put breakpoint and check values ‘mouseDelta’ and ‘delta’
And still. Perhaps it is necessary to replace:
0.08f * (float)gameTime.ElapsedGameTime.TotalSeconds
0.00008f * (float)gameTime.ElapsedGameTime.TotalMilliseconds