freetype6.dll error.

I have a computer with windows 10 and visual studio 2017
for community. I have installed from the site monogame 3.6
(the latest) . Trying pipeline for .spritefont appears the known error
Cannot load module freetype6.dll Font processor failed !!!
Do you know the cause of this and a reliable method to eliminate it? Can you make available to the public
a clean solution (distribution 3.7 perhaps)?.

Problem solved by downloading latest freetype28 and building brand new freetype28.dll
which copied as freetype6.dll.

You are likely missing a MSVC.dll. Nice that you got it working anyway!

There’s an issue for this on GitHub: https://github.com/MonoGame/MonoGame/issues/4485