✔ ☕ General Conversation Thread

Oh its new to me i just randomly saw it on you tube wonder whats going on with that now.

The headsets finally came out this past half year or so, but not the HoloLens which I think is a right shame… Microsoft are taking far too long to bring out decent devices to the market and getting defeated before they even release… I had to buy an iPhone and iPad recently as a result… really angry about that…

It’s been available for a while now. Just costs a whopping $ 3,000. They’ve been focused less on a hardware unit and more a platform of sorts, encouraging all of these Windows Mixed Reality headsets and the like that are much cheaper (pretty sure those are all tethered though and require a slave machine).

Don’t forget that their 3rd eye renders are all at full opacity, IIRC the thing can only do like 60 / 70 % opacity.

Dev Kits yes, I was referring to retail…

Grr… lost my admin tools again, due to a month of being absent?

Several topics are not correctly listed, and then noticed I couldn’t edit the category…

Oh well, try to help and unable to do so… ‘sigh’

Anyway, on a positive note, I should be back to studying again soon!

EDIT

Oh and almost forgot to mention, almost died last week in a RTC [Road Traffic Collision] where the driver was entirely at fault, YAY IDIOTS! so, body in pain but still alive :slight_smile:

Yikes… (20 chars)

1 Like

My first time seeing this thread. Can I get a tl;dr? I joke ofc! Just the highlights :wink:

1 Like

OMG. Hope all is well.

1 Like

Thanks Throbax, injuries have mostly stopped bleeding lol

The biggest pain was that it has delayed my studying :frowning:

Phew. Good to hear that you’re alright.

1 Like

Anybody wondering if the XNA books are still worth investing into? I bought pretty much all of them… hoping to get around to it soon… and may start building a tutorial of sorts, soon…ish… any interest?

How is everyone? any notable projects atm?

In case you missed it:

Any good tips for a Monogame beginner?

Good communities? Good tutorials? Good libraries? Good tools? Discord? Gitter?

Things to look out for?

Take a look here:

Regarding the other stuff, links are on the home page of the website…

There are two main threads and Extended has it’s own filter on the forum…

Yeah I linked the thread which links the last post, have to click the top post for it to link the top, can get confusing sometimes haha…

I suggest getting familiar with the basics before delving into the extensions and third party ‘add-ins’ if we can give them such a title…

You can code whatever you are capable of and create your own add-ins or extensions or engines, there are many useful resources out there [mainly books] that can help you have an idea of what is involved in making a game engine and the like…

Only you are the limit to what you can create…

Also in case I missed it, Welcome to the forums!

Halfway reading your last post I felt like you were writing a book or article or something, but figured you were just getting started with coding, right?

Thank you for the information! Hm, looks like I accidentally deleted my post while fiddling around with editing it on my phone… :dizzy_face:

Thank you for the welcome. Yes, I am new here. I’m fairly experienced in programming, but not game programming (I’ve made small games with Flash and Phaser). Right now I’m just trying out different frameworks/engines to see what I like but do not know what I’m doing yet.

1 Like

Always good to have new members here, hopefully have the time to develop more myself soon…

Should I start making time for my XNA to MonoGame projects or is nobody interested in more, useful MonoGame code/tutorials?

Writing seems to take a back seat now, novel writing might need to take a back seat for a while I guess…

Hmm…I also want to help grow this community, ideas are welcome…

So, it appears as, ANY MAC will do for VS2017, to just access the build tools on the Mac, looks like I will be getting a MacBook Air soon… cheapest, naturally… time wise, not flustered… but it does mean I can write those XNA dev tutorials soon…