I have read many versions of how to add assets using the MONOGAME pipeline tool but NONE talk about MONOGAME 3.6 with Visual Studio 2017, at least I haven’t found anything so far.
It is not as easy as right click and select and add existing item or add new item. There are add as link, copy to folder, and then setting up parameters in visual studio etc. etc.
Corusera teaches a way of adding a new content.mgcb and going back and fourth and I couldn’t figure out why you need a new contnet.mgcb when there is one built already when you open a MONOGAME Winodws project with VS2017.
Is there someone here who can, in point form, explain how to add one png image into a graphics folder to use with a VS2017 project? That will give a head start to work with audio and fonts as only the type will vary. Point form please. I am sure this will benefit many immensly.