so i'm really new to the PCL concept. I build a solution with 3 projects (like the xamarin tutorial):
Now I'm facing the problem, how to implement platform specific input. My idea was to create an interface in the pcl project and to implement this interfaces in the platform specific projects.
But how should I use the implementation.
IInput input = new PuzzleGame.Windows.PlatformInput();
... doesn't work. I'm using Xamarin Studio.