How to share the MonoGame project between PC and MAC?

hi, everyone,
I want to know How to share the MonoGame project between PC and MAC? the following is my project share method in Unity:
1.I build a individual git server by my Raspberry PI at home;
2.I install Unity both in my PC and MAC;
3. I write some code in PC, when I want to go out, I will push my code to my git server, then use the MAC pull it down;
4.then I can work in my MAC later;

but now in MonoGame, the PC project can be only opened in PC, and MAC project can be only opened in MAC, does anyone know how to solve my urgent problem?

my dev environment:
PC: Visual Studio 2017 Express + MonoGame 3.7.1
MAC: Visual Studio 2017 for Mac + MonoGame 3.7.1

ok, all right, I have solved this problem by myself, but it’s really a problem:
1.when I create a new monogame project in MAC, then copy to PC, it can’t be opened corrently;
2.when I create a new monogame project in PC, then copy to MAC, it can be opened corrently(I use this method);

sorry, it can be opened Correctly

It could potentially be due to the PC using VS 2017 Express. Could you try VS 2017 Community? It’s free to use.

1 Like

oh, I’m sorry, I use VS 2017 Community, my input error:sweat_smile:

the only way i can think of that works for me is when i create an openGL project. And it used to be that you had to create it from the MAC but there they removed the template or something. And i don’t remember if it works if you create an openGL project from windows.