How to use blend shapes

How do you use shape keys in mono game? I want to use mono game instead of OpenGL, because it’s easier. Is it even possible to use blend shapes in monogame?

MonoGame offers no functionality for blend shapes/blend keys out of the box. There’s no benefit in this regard compared to raw OpenGL. It’s possible to implement it, because you can freely write shaders in MonoGame (in HLSL), but if you’re looking for something that makes it easier you’ll want to search for a more high-level engine or something .