I have some code in that I only want to run on Desktop (GL) and some code that I only want to run on my Android device.
IsMouseVisible = true;
camera.Zoom = 0.325f;
And somewhere else:
camera.AnimateTransformTo(new Vector2(200f, 100f), 0.325f, 80f);
camera.AnimateTransformTo(new Vector2(200f, 100f), 1f, 80f);
Doesn't matter if i am on Desktop or Android. The game allways runs the !ANDROID part.
Is there any place where I can look up ALL possible definitions? because I found
ANDROID, I found
__ANDROID__, i found
__MOBILE__ (...) but I have no clue if they work for monogame or not or if I should be using something else. Where Is the documentation on this?