hi,everyone.I use windows 10,visual studio 2019 and monogame 3.8,i create a simple project and it can run successful,but when i add one fbx model into the project,it can not run anymore,and it give me some info like these:
1>F:/MonoGameTest/Game2/Game2/Game2/Content/cube.fbx
1>F:/MonoGameTest/Game2/Game2/Game2/Content/cube.fbx : error : Importer ‘FbxImporter’ had unexpected failure!
> 1>Assimp.AssimpException: Error importing file: FBX-Parser unexpected end of file
1> at Assimp.AssimpContext.ImportFile(String file, PostProcessSteps postProcessFlags)
1> at Microsoft.Xna.Framework.Content.Pipeline.OpenAssetImporter.Import(String filename, ContentImporterContext context) in C:\BuildAgents\MonoGameWin1\work\f7381a85a626990\MonoGame.Framework.Content.Pipeline\OpenAssetImporter.cs:line 291
1> at Microsoft.Xna.Framework.Content.Pipeline.FbxImporter.Import(String filename, ContentImporterContext context) in C:\BuildAgents\MonoGameWin1\work\f7381a85a626990\MonoGame.Framework.Content.Pipeline\FbxImporter.cs:line 24
1> at Microsoft.Xna.Framework.Content.Pipeline.ContentImporter`1.Microsoft.Xna.Framework.Content.Pipeline.IContentImporter.Import(String filename, ContentImporterContext context) in C:\BuildAgents\MonoGameWin1\work\f7381a85a626990\MonoGame.Framework.Content.Pipeline\ContentImporter.cs:line 45
1> at MonoGame.Framework.Content.Pipeline.Builder.PipelineManager.ProcessContent(PipelineBuildEvent pipelineEvent) in C:\BuildAgents\MonoGameWin1\work\f7381a85a626990\MonoGame.Framework.Content.Pipeline\Builder\PipelineManager.cs:line 669
1>C:\Users\admin.nuget\packages\monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.targets(138,5): error MSB3073: “dotnet C:\Users\admin.nuget\packages\monogame.content.builder.task\3.8.0.1641\build\…\tools\netcoreapp3.1\any\mgcb.dll /quiet /@:“F:\MonoGameTest\Game2\Game2\Game2\Content\Content.mgcb” /platform:DesktopGL /outputDir:“F:/MonoGameTest/Game2/Game2/Game2/Content/bin/DesktopGL/Content” /intermediateDir:“F:/MonoGameTest/Game2/Game2/Game2/Content/obj/DesktopGL/Content” /workingDir:“F:/MonoGameTest/Game2/Game2/Game2/Content/””
does anyone has some similar problem? need your help! thank you!