what is your approach when you are making your game(s)? What is the order in which you accomplish the common tasks? What are the common tasks? What must be taken care of? What needs consideration?
Maybe we could collect a few things here to get an overview.
Some questions for example when making a game with MonoGame may be:
How do I setup a vs solution so I can develop for multiple target environments?
How to make sure, the game works for different screen resolutions?
What to write first, the code for a fancy intro, the menu or gameplay?
Also I think it may be interesting, if you guys have found useful solutions for yourself that you want to share. I mean like a way to handle input for example or how to handle all the references needed everywhere or...