I've been looking to start utilization of the Mercury Particle Engine that's available in the MonoGame.Extended library.
In my travels through Google I came across a demo video in YouTube that show cases what looks like an editor / particle "demo" based on XML definitions.
I've been unable to find the source code in the CodePlex archive or the new GitHub site. Has anyone else had any luck?
Any recommendations on what to read/watch to 'get started' would be much appreciated as well.
Thanks so much!