Mistake in AudioEmitter.Up documentation?

Hi, first-time poster here hoping that this is the appropriate venue for this question.

The online API and the documentation in the Monogame Framework source both say that the AudioEmitter class’s Up property defaults to Vector3.Up (0,-1,1). However, Vector3.Up is (0,-1,0), not (0,-1,1). I am a novice and this tripped me up quite a bit. Is there something that I am missing or is this a mistake in the documentation? If it’s the latter, is there a different place to submit feedback? Thank you!