Tom
September 23, 2018, 10:38pm
1
MonoGame 3.7 is now available for download
Thanks to all the hard work from the MG developer community that made this release possible!
MonoGame 3.7 for VisualStudio
MonoGame 3.7 for MacOS
MonoGame 3.7 Pipeline GUI Tool for MacOS stand alone installer
MonoGame 3.7 for Linux
MonoGame 3.7 Source Code On GitHub
MonoGame 3.7 Assemblies on NuGet
You can read about the major fixes and features in the change log .
Thanks for supporting MonoGame!
27 Likes
11110
September 23, 2018, 11:54pm
2
Problem : custom content importer / processor not visible in pipeline tool after update to 3.7
3 Likes
@Tom What the hamburger, go take a coffee/tea break!
EDIT
UWP Templates use target version selected in wizard. #5819
Fixed back button problems in UWP. #5810
Update the UWP Template to use the Latest SDK. #5931
Upgrade to SharpDX 4.0.1. #5949
¬-{ Is this issue circumvented? https://github.com/sharpdx/SharpDX/issues/939
¬-[ Any reason we are not using 4.2.0? [I know it was released/updated like a month ago, but is there an alternative reason?]
¬-[ For anyone wondering http://sharpdx.org/wiki/class-library-api/ and https://www.nuget.org/packages/SharpDX
Update the UWP Template to use the Latest SDK. #5931
So, which .NET versions are supported now? I mean, should I learn .Net Core 2 now or? I am pretty much well versed in 4.5
Should you uninstall 3.6 first or does that matter?
Uninstall it first, I think Windows installer might still not be fixed regarding this.
Trinith
September 24, 2018, 2:41pm
7
Awesome
Thank’s for updating the PCL as well!
Marks
September 24, 2018, 6:24pm
8
The change log is awesome
Yay, mipmaps work correctly on Android now! Thanks a lot guys, great release
1 Like
Thank you MG developers for your work on the new release. Your work is really appreciated keeping this awesome project alive. Cheers
1 Like
Way to go guys! Keep up the good work - can’t wait to try out the new bits!
8bitdna
September 30, 2018, 11:08am
13
Fantastic release, you guys rock!
no!, they www.monogame.rocks !
1 Like
After installing 3.7 for Visual Studio, I made a new project and when I clicked on start before doing anything else I get this error.
Exception: Failed to load SDL library.
I also get the same error on existing projects.
I uninstalled 3.6 before installing 3.7. Was I supposed to do something else?
What is the current state of MonoGame and XNA’s
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Net ;
As you can still run Games for Windows Live on Windows 10, but you cannot login to an online account(?). Are any of these libraries able to be ported to UWP and the like?
Gidrek
October 12, 2018, 4:14am
20
Starting in Monogame with great news
Great work, everyone!
(Hey @Tom , just noticed this announcement still isn’t a “News” item on the main website!)
#MissingATrick
1 Like
Jjagg
October 23, 2018, 12:08pm
22
Considering how little news we have, we’ve talked about removing that page in favor of the Twitter account.
1 Like