The big news this week is that MonoGame is coming to PlayStation 4. Open-source game development framework MonoGame will be free for all registered PS4 developers. – Develop Unity, GameMaker: Studio and MonoGame are three of the most commonly used development tools for indies and students. – Polygon The company has entered into partnerships to…
We’re an independent developer studio registered as PS4 developer and we have a MonoGame title running under Windows, Linux and OSX. We will be very interested in porting this title to PS4.
What’s the process to follow to get access to the PS4 MonoGame version ?
Hello, I was just wondering if there’s been any news about the beta? I haven’t seen anything on the Playstation developer forums? Has the beta been released yet?
We’ve been slowly inviting developers to try it out to over the last month and a half. Just didn’t feel it was stable enough a few weeks ago to let everyone in at once then have to help dozens of people with the same issues over and over.
That said we’re looking pretty good now and should soon invite all Sony developers to try it. We’ve had a few games using it demo’ed at various events and you should see quite a few of them at E3 in a few weeks.
MonoGame for PS4 is officially “released” and is available to all licensed PS4 developers. Just check for the post in the Sony developer network forums on how to get access.
What ever happened to the PlayStation Mobile SDK 2.0 and the last version of MonoGame to support it? Are there places to download the PSM 2.0 SDK still?