Monogame inside ViewPager?

I’m working on app where you can manipulate with some settings of object and look at the result, built with MonoGame.

Now app consist of one activity with ViewPager, consisting of 3 pages (saved states, state edit & preview using monogame). While pages with standard views work as expected, view with monogame stays blank (though layout is loaded). I set OffScreenPages to 3, so every page is instantiated only once – still no effect.

Another problem is when I try to load model, I get NullReferenceException saying GraphicsDevice is null. When I run Game.Run(), nothing happens (I set breakpoints on LoadContent and Initialize methods – they weren’t hit).

The question in – can I solve this using ViewPager? Or should I switch to another container?