I've been reading about monogame this week, I'm planning to make a 2D platformer as my learning project.
is it better for me to use framework like Nez or not?
I used Unity for couple of years, and never get into coding details and just some basic stuff. I want to try Monogame to enhance my coding skill, and knowledge about C# and programming in general (which there's a ton of stuff that I didn't know).
I want to hear your suggestion, cause framework seems to be prepared and less raw.