No Spritefont Template - Workaround?

I don’t know what environment you use, but here is what I do in VS:

  1. Open the pipeline tool (double-click Content.mgcb)
  2. Create a new SpriteFont (my_font.spritefont)
  3. Edit the xml however you want
  4. File->Rebuild and then add the resultant XNB file to the project under the Content folder.

Note: The build breaks if the my_font.spritefont file is in the Content folder - it needs just the my_font.xnb file. There may be ways to fix this through VS configuration, but I don’t know of them.