Playing videos in MonoGame (without using the Content Pipeline)

So I’ve been researching this and while I’ve found MonoGame.Extended2 that has direct video playback, it’s very unstable.

Has anyone here been able to set up video playback in your games without being shackled to the content pipeline?

What platforms are you targeting?

With UWP/XBOX you can utilise the XAML media player.

Otherwise, hopefully a solution is found.

I will check it out. I’m not set up as a UWP project right now, but not opposed to it. Ultimately I do want to be Linux/macOS so I’ve stayed away from UWP.

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Well, it works completely, I have some issues to iron out with using XAML but for the most part, it works.

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