Hi - I’ve not been working long with MonoGame - approx. a week or so. My game (which I started in Jan) was based on SDL 2.0 but written in C#. Having ported the basics so that it now runs, I was delighted to come across MonoGame.Extended as I was about to embark on porting my event-based InputHandler from SDL only to find you’ve written one already - saved me a job! In addition, as my game uses Tiled, I was thinking about a custom ContentHandler for TMX files only to find you’ve already written one - another job saved!
One question though, my current C# Tiled classes are based on Tiled 0.15.1 which I need for Hex TMX maps. What version does MonoGame.Extended support?