I'm a professional programmer, and game development is my hobby.
I'm currently trying to get into XNA/MonoGame, as some of my favorite indie games (e.g. Stardew Valley, Dust: An Elysian Tail, Bastion) were created by this piece of software.
XNA being a fairly low level library, I took interest in MonoGame.Extended. It seems super useful, I'm sure I will use it, but I don't have anything to show yet.
Prepare for my questions