Two part question here... First of all I'm trying to publish my game from VS2017. I'm using the latest Development Branch of MonoGame. I go through the publish wizard successfully, but when I try to install the published game I get the invalid manifest error which seems to be pretty common:
- Exception reading manifest from file:///C:/Game/Application%20Files/F1_1_0_0_9/F1.exe.manifest: the manifest may not be valid or the file could not be opened.
- Parsing and DOM creation of the manifest resulted in error. Following parsing errors were noticed:
Start line: 0
Start column: 0
- A device attached to the system is not functioning. (Exception from HRESULT: 0x8007001F)
Does anyone know how to resolve this? I've found some threads here on it, but no solutions...
Secondly, where can I find the requirements for running my executable? I'm interested to know them for both Windows (Direct X) and Mac/Linux (Open GL). I'd like to know everything some needs to have installed on their machine in order to run the game. Thanks in advance!