My question is what is the proper way to use hdr image in the shader? I had imported 32bit per channel HDR texture. Do I need to do any gamma correction?
reference
HDR file
My question is what is the proper way to use hdr image in the shader? I had imported 32bit per channel HDR texture. Do I need to do any gamma correction?
reference
HDR file
See this for a basic breakdown of why you would want to perform gamma correction.