Anybody know where I can find recent WORKING samples for shaders.
Lots of the original shader samples are now quite old, and I get the impression that they no longer apply to the current MonoGame framework.
I am after some normal mapping 2D/3D samples to work into my current projects.
My old XNA normal mapping shaders seem to be incompatible with the current system, and I am struggling to figure out workarounds for the odd errors coming up.
Perhaps somebody could point me in the direction of some fresh normal mapping shader samples/tutorials for this system.
Wow!!!
That is a very comprehensive set that you have put together.
I really liked your deferred lighting setup.
Looking forward to reading through your code to see how you are putting it together.
This will make a massive difference to progress with my shader development, getting me back to my work on actual game logic.
Ahh cool, so glad you like it. Hope you find it useful.
I also have a Patreon page where I am creating an engine and an editor for it in monogame.
Basic engine is in and I am now focusing on the scene editor. Progress is a little slow as I am trying to fit this in around work and life in general lol.
Anyway, if your interested in that sort of thing its here.