Sample game looks smooth in v3.5.0.1679 but jagged in v3.6.0.1625

I’m trying to work with the sample projects here: https://github.com/MonoGame/MonoGame.Samples. I’m using the Samples-WindowsDX.sln solution. The original version of monogame that the sample uses is 3.4.0.459. With that version, the gems (in the Platformer2D project) are rendered very smooth and not jagged. However, when I update the project to use version 3.6.0.1625 of monogame, the gems are now very jagged. I also tried version 3.5.0.1679 and it was also smooth. So the change from 3.5.0.1679 to 3.6.0.1625 makes it change from smooth to jagged. Did some default change in 3.6.0.1625 that would explain this( maybe the default SamplerState) ? I looked through the change log but did not see anything obvious (https://github.com/MonoGame/MonoGame/blob/v3.6/CHANGELOG.md)

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