Debian Linux 9 Stretch, MonoDevelop Stable 6.2, MonoGame 3.6
Just cloned the MonoGame.Extended repository from github. Built the solution in MonoDevelop, trying to run some of the demos but when it gets to the game constructor it throws a System.Dllnotfoundexception saying that it can't find SDL2.dll. My other cross platform OpenGL projects created in MonoDevelop on Linux run fine. Any ideas? I would really like to explore MonoGame.Extended, it sounds very useful.