I'm using Monogame 3.5 with Nez in my personal project. When I try to use the Core.startSceneTransition function I get the following message on screen:
I'm calling the function like this:
Core.startSceneTransition(new FadeTransition(() => new MyScene()));
My idea was to activate the transition when the player is on the edge of the scene. Am I forgetting something for the transition to work?