I'm trying to give Monogame a try out. I'm using Visual Studio Community 2017 for my IDE and am creating a new Monogame Windows project using a fresh installation of Monogame 3.6 . I am using Windows 8.1 .
Unfortunately as soon as I create the project and try to compile, I get this build error:
**1>------ Build started: Project: Game3, Configuration: Debug x86 ------**
** 1>C:\Program Files (x86)\MSBuild\MonoGame\v3.0\MonoGame.Content.Builder.targets(40,5): error MSB4062: The "MonoGame.Build.Tasks.CollectContentReferences" task could not be loaded from the assembly C:\Program Files (x86)\MSBuild\MonoGame\v3.0\MonoGame.Build.Tasks.dll. Could not load file or assembly 'file:///C:\Program Files (x86)\MSBuild\MonoGame\v3.0\MonoGame.Build.Tasks.dll' or one of its dependencies. The system cannot find the file specified. Confirm that the declaration is correct, that the assembly and all its dependencies are available, and that the task contains a public class that implements Microsoft.Build.Framework.ITask.**
** ========== Build: 0 succeeded or up-to-date, 1 failed, 0 skipped ==========**
Now I'm looking in my files and I see that I do indeed have MonoGame.Build.Tasks.dll, however it is not directly in the ...\v3.0\ folder but in ...\v3.0\Tools instead.
Does anyone knows how I can fix this? I tried dragging all the files from Tools up a directory but that didn't solve anything.