I have this thing happening when I am moving my camera and would like to know if any of you have a idea of what could do something like this (I am talking about the X cross and the Text on screen)
Is the camera updated after the object moves?
The object are tied to the camera position not the opposite.
The camera position is udpated in the Monogame Udpate() function. with a fixed time
Can you post some of your camera code? It's hard to tell why it's doing this without more information.
Well apparently moving the camera Update in the Draw directly fix the issue.