Hello, I have been following a tutorial for monogame which was for creating a traditional 2D shooter however whenever I load my spritesheet into the game it keeps stuttering and I am not sure what I am doing wrong
Sounds like your SourceRectangle (third parameter) might be off in the spriteBatch.Draw.
I have a tutorial you can watch here that might help explain.
My best guess is the X of your SourceRectangle isn’t being incremented properly.
For better help you may want to share the below bits of your animation code
- Instantiating your object
- Updating Frames
- Drawing current frame