@AlucardGames wow thanks for the support mate! I'm glad you liked the game! I had to put out an update to support iOS 7 (I totally forgot to check the minimum build number) which fixes a couple minor things, so make sure you get it! Took 10 days for apple to approve the update... >_>
Thanks for the input on the music. I guess I was just trying to make some hyper music to get people energized when playing the game haha, but for my next one I should probably have some more variety.
Getting downloads is tough! It really is. I was waiting for the update to go through so I can finally do some marketing. Marketing is really important....
To date, these are my stats:
iOS - Paid: 7 downloads (lol)
iOS - Free: 137 downloads
Android: 873 downloads
So at the moment, I have been scavenging the web for sites that do app reviews and adding them to a huge excel spreadsheet.
Then, I am going to submit review requests to each site one after the other, and see where it takes me.
You have an interesting point about whether the free version is worth keeping. Once I get the ball rolling on iOS, I am going to see if it really is worthwhile. Seems there are a lot more paid apps on iOS and more people are willing to pay for them