Got a friend who is having a hard time getting a project I sent to him to build and run on his laptop.
Specifically, when he tries, he gets an error saying, roughly, that the command [string of command prompt commands] exited with code 5. It also mentions that he should verify having sufficient rights to run the command.
Furthermore, every bit of content not in a folder refuses to build, telling us that "TextureImporter had an unexpected failure" in the case of images, and "FontDescrptionProcesser had an unexpected failure" when it comes to fonts.
By in a folder, I mean that this project contains wave files in a Samples folder which cause no issues. Everything just in Content throws an error.
A list of errors can be found here.
We spent a few hours debugging a few nights ago, and got nowhere.
We're both using Visual Studio Community 2017, Windows 10 64 bit OS.
As far as we could tell, he has all necessary C++ runtimes installed, as well as DirectX.
This is with Monogame 3.7.1.
The odd thing is, he can get it to work fine on his desktop, but not the laptop.
The files I sent him, if that matters, was everything in the project folder.
If y'all have any ideas, we're all ears. =-)
PS: If any other information is needed, just let me know.