TouchLocationState.Released not working on Android

I’m trying to port my windows game to Android, unfortunately it look like TouchLocationState.Released is not fired on Android devices. Only TouchLocationState.Moved .
There is already an open issue about this on github: https://github.com/MonoGame/MonoGame/issues/6240

never mind, problem solved - it was a bug in my implementation of handling touch input together with gestures.

Hello! Hate to necro this old thread, but I’m having this issue and was wondering if anyone had any insight into this. I see the GitHub issue didn’t seem to have a resolution either.

Thanks so much!