Unable to retrieve OpenGL version on Mac

Hello using the beta version of MG plugin on VS4M I am getting this crash trying to run MG for Mac
MG: “3.7.0.678”
MG Extensions: 3.7.0.1

at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformSetup () [0x000db] in <63c3d7339bae45a7b5f9be2367f3b391>:0
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Setup () [0x00033] in <63c3d7339bae45a7b5f9be2367f3b391>:0
at Microsoft.Xna.Framework.Graphics.GraphicsDevice…ctor (Microsoft.Xna.Framework.Graphics.GraphicsAdapter adapter, Microsoft.Xna.Framework.Graphics.GraphicsProfile graphicsProfile, Microsoft.Xna.Framework.Graphics.PresentationParameters presentationParameters) [0x00130] in <63c3d7339bae45a7b5f9be2367f3b391>:0
at Microsoft.Xna.Framework.Graphics.GraphicsDevice…ctor (Microsoft.Xna.Framework.GraphicsDeviceInformation gdi) [0x00013] in <63c3d7339bae45a7b5f9be2367f3b391>:0
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice
(Microsoft.Xna.Framework.GraphicsDeviceInformation gdi) [0x00009] in <63c3d7339bae45a7b5f9be2367f3b391>:0

at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice () [0x00029] in <63c3d7339bae45a7b5f9be2367f3b391>:0
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice () [0x00000] in <63c3d7339bae45a7b5f9be2367f3b391>:0
at Microsoft.Xna.Framework.Game.DoInitialize () [0x00016] in <63c3d7339bae45a7b5f9be2367f3b391>:0
at Microsoft.Xna.Framework.Game.Run (Microsoft.Xna.Framework.GameRunBehavior runBehavior) [0x0002d] in <63c3d7339bae45a7b5f9be2367f3b391>:0
at Microsoft.Xna.Framework.Game.Run () [0x0000c] in <63c3d7339bae45a7b5f9be2367f3b391>:0
at TestMG3.MacOS.Program.Main (System.String[] args) [0x0000e] in /Users/viniciusjarina/projects/TestMG3/TestMG3/Main.cs:22