UWP Navigation with MonoGame page

Thank you!!! This works perfectly! It would be great if this was part of the documentation for UWP related MonoGame specs as it is very useful for certain scenarios.

I was able to figure out an alternative workaround by creating a singleton that in includes the game but also initializes the SwapChainPanel object. The object then has to be attached to a XAML element in OnNavigatedTo() by SomePanel.Children.Add(MySwapChainPanel) and detached in OnNavigatedFrom() via SomePanel.Children.Remove(MySwapChainPanel). This works as well but the solution above is more elegant.