Wayward Terran Frontier: Zero Falls

One of things we were working on recently.

Is there way how to prevent forum from auto upscaling?

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You can use HTML image tags

Haha ! The aliens look like the ones from Pitch Black :slight_smile:

Reminds me of Alien Breed!

@Ravendarke - This is looking great!

If you send me a good looking PNG screenshot of the game and a game logo PNG I can add you to the game banner images on the home page of the website.

Sorry for late answer, I will definitely do it, we are just changing some things and I would like to wait with screenshot after we done.

Anyway, I’ve just finished Carrier for one of the factions: https://gfycat.com/InsistentForkedKagu

New contrails.

Contrails were one of last things left from old Wayward Terran Frontier. Finally I figured out how I would like to approach them and turn them into hybrid CPU/GPU solution.

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Can’t afford to right now because of battlefield1 and civ6, but I’m definitely going to be purchasing this at some point. Looks fun!

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Patch 0.5.0.0 released! http://www.wtfrontier.com/?p=41479

Wow thats what I call a patch :slight_smile:

Some small improvements for abandoned stations.

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Aaaaand it’s here! 0.6.0.0 out:

Our largest update so far, campaign experience greatly expanded along with large number of QoL, modules, characters, improved interior rendering and fixes.

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Working on mod tool, actually we are developing two mod tools at the moment, this one is mine:

Overview

Generating normal from height

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This doesn’t include all existing ship assets and definitely not all ships that will be there at release, still it is kinda nice chunk of ships.
https://steamuserimages-a.akamaihd.net/ugc/831325840278751208/133CD18422F91BB495D5AE67548F91D16A0EF93C/

So far so good.

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That’s the effect i’m working on, trying to achieve this with 3d particles in realtime. :slight_smile:
Nice one, it will add a lot to the atmosphere in your game

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Wow! Lookin’ real pretty :slight_smile:


Doing some experiments atm, I am not very satisfied with this result but it is good starting point.

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Progress:
Flow field

Flow field - multiple elements - rotation

Flow field - multiple elements - rotation - flow field correction

Will continue tomorrow

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