Wayward Terran Frontier: Zero Falls

Example of what not to do:

This is HSV lerp between two sectors, obvious issues as introducing new hues into transition and perceptual luminosity spike.

RGB lerp would cause perceptual luminosity dip.

Obvious solution is better color space for transition, I´ve decided for XYZ but you can use and derived more modern system, Lab seems fine for instance.

Inb4 “you are terrible technically artist if you found out after implementation”: Nope, I knew exactly how HSV lerp will look like but my input from my modTool is HSV and code was already here so I though it will be nice example from real application as on net you can mostly just finds comparison through color gradients, here you can see how picking wrong color space can be annoying in real game.

I have everything I need for XYZ altho it seems like I broke my conversion slightly yesterday before I went to sleep internal screaming. I will throw XYZ and maybe RGB transitions here as well later, but now I have to take care of some irl issues.

Edit: and XYZ color space transition

2 Likes



Alright, this works, transitions between biomes are glorious. I am taking weekend off. I will start next week with code clean up, parameter caching and all that good stuff. Then probably quick implementation of unique elements like vortexes few posts above. After which I plan to do GUI clean up pass, I dont like color of some elements, I hope it wont derail to massive GUI rework. I definitely plan to use great spritefont compiler since we are using XNA compiled crapfonts so far.

1 Like

Reworking targeting brackets a bit:

3 Likes

2 Likes

6.3.0.00 is out!

2 Likes

Prototyping some goodies

2 Likes

http://www.imagehosting.cz/images/chartfinal.png

Updated ship chart

1 Like

Either I’ve watched too much sci-fi or you’ve done your work well when I watch your GIFs and my brain fills in the sound effects.

3 Likes

Working on new spinal weapon

2 Likes

Info about upcoming massive content patch:

30% sale

1 Like

Something Halloween themed, little too late but what can you do.

1 Like

Damn, this game looks pretty :slight_smile:

Just in time, Halloween is this evening, right ? :slight_smile:
I’ll try it right now on steam :stuck_out_tongue:

1 Like

We had some requests regarding displaying quests, thus new component has been made.

2 Likes

testing new weapon type, fps drops caused by recording software.

2 Likes

Changes in screen handling

Also Rusty, our new Bartender
http://www.imagehosting.cz/images/atgz.png

2 Likes

2 Likes

Every time I see a new post to this thread by you I’m impressed with your posts, looks like you are doing really well with that game. Keep it up!

2 Likes

New station modules.

5 Likes

Time to get past of that mediocre Tier 2