What vs 2017 c# project type to library for use for monogame content classes

I just realised that for my port to monogame I need to create a project to hold the classes for my content types.
My attempt at migration was refused so I have to create a project and copy in the source.
I have had a try but keep getting stuck with conflicts between the project generated and relating it to MonoGame.
This is a Windows only app. (for now)
Would someone please give me a help here as I am stuck due to lack of knowledge.

Its OK. I got it.
Had to go back to c# windows classic desktop and select Class Library (.NET Framework)
Project added so away I go doing copying and error correction due to import changes.

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