I’m developing an Android game using Visual Studio and Monogame. Whenever I rebuild the solution and debug after making changes, the changes don’t seem to apply and it’s still running the old code. Does anyone have any idea why this would be happening and how to fix it? It’s driving me insane and has put a halt to all progress.
Yeah, I tried that. I’ve found a work around. In the emulator if I uninstall the app before rebuilding it seems to work every time. A little more time consuming than I’m used to with Visual Studio, but at least I can continue.