Updating only a portion of texture2d-data - possible?
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5
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1854
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January 12, 2021
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Fundamental graphics settings broken six ways to Sunday?
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11
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1764
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January 10, 2021
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[solved] organizing SpriteBatches
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7
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3168
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January 10, 2021
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Templates and MG from source
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2
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877
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January 10, 2021
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[SOLVED] Building monogame from source
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0
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706
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January 9, 2021
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How good is the official Platformer 2D sample for learning Monogame?
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3
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1664
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January 8, 2021
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Problem texture coordinates in pixel shader
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16
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1527
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January 8, 2021
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Troubles with OpenGL ES and instancing
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3
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1620
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January 8, 2021
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Memory related Issues with Strings or Garbage Collection
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19
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3798
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January 8, 2021
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How would I implement a collision manager? (top down game)
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3
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2736
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January 8, 2021
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Saving player information to a file. Which is the best file type?
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23
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5223
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January 7, 2021
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Can't find reference for Microsoft.Devices.Sensors
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2
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670
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January 6, 2021
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CSScript and gaming platforms
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0
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562
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January 6, 2021
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Pixel Shader Examples Tutorials video [Code Links Reference]
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3
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6023
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January 5, 2021
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How to control execution in the void Draw(GameTime gameTime) method
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4
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1307
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January 5, 2021
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Make A* pathing accept diagonal movement [HELP]
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11
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1532
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January 3, 2021
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Incorrect Tiled object placement on map
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1
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844
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January 3, 2021
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Test a third-party library for game-console readiness
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0
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657
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January 3, 2021
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FPS indepedent jump
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15
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1615
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January 3, 2021
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2D raycasting (line-line intersection) performance drop
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5
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2787
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January 3, 2021
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Porting from XNA Game Studio Express to MonoGame
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6
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3011
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January 3, 2021
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Resources for Learning C#/Monogame
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5
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2396
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December 30, 2020
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Monitor issues
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0
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603
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December 29, 2020
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XNA GameThumbnail.png
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3
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725
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December 25, 2020
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2D sprites flickering
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5
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1586
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December 24, 2020
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How can I link classes/methods from different files?
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4
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4341
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March 18, 2017
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Multiple Windows
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16
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8926
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December 23, 2020
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Advices on multiplayer implementation
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5
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2023
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December 23, 2020
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nuget assimp net model loading
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14
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4649
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December 22, 2020
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[Support] ComputeShader
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6
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1385
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December 20, 2020
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