Hi @xStoryTeller.
You can read through this discussion: Please, help me to use DragonBonesCSharp?
https://github.com/DragonBones/DragonBonesCSharp It’s really very clean.
Read data format and inform you animation data. You just take that data and use MonoGame to draw them.
You can consult: https://github.com/DragonBones/DragonBonesCSharp/tree/master/Unity