I downloaded the latest code from the github repository, because I needed to make some personal changes to the code. I built the Windows project (I’m assuming that’s WindowsDX?) When I ran it, it gave me a runtime error saying it couldn’t load “testtile.png.xnb”. I went to look at the source code for the content loader, and it seems it doesn’t even try to load PNGs, just blindly loading .xnb files whether they exist or not. Did loading PNGs get removed? I’m not using the content pipeline. If it was removed, can anyone link me an earlier version of the repository so I can find the older content loader and put it back in my custom build? Thank you for your time.
This was raised recently here in this forum.
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Thank you! Sorry, I didn’t see that thread.