This video shows the installation of MonoGame 3.8 using a script on Linux Mint 20.2 Uma. Two MonoGame sample applications are included. First one (CornflowerBlue) is built from the script using dotnet commands from the official MonoGame templates. Second one (MonoGameOrange) is cloned from github and has an image, effect and a spritefont added to test the pipeline.
In the end the mscorefonts are manually reinstalled (first manual attempt fails like with the installation script) to make the second demo work.
For all changes to take effect and make everything work (and to be able to build / rebuild the content using the mgcb-editor GUI application) it is necessary to restart the linux session (logout / login or restart).
After that it should be possible to build and run both demos and to build content (especially effect files and spritefonts) using the mgcb-editor GUI application.
The script works with
Ubuntu 20.04 Focal Fossa and
Ubuntu 21.04 Hirsute Hippo too
What are your thoughts on this?