DesktopGL and .Net core

OK… uh… I’m not sure why but now it works. I deleted these lines from my csproj:

  <ItemGroup>
    <MonoGameContentReference Include="**\*.mgcb" />
  </ItemGroup>

and it started working. Then I thought, “oh cool that’s the reason. Let me put those lines back and see it break again.” And I put them back and it still works. So yeah, that’s fun.

For reference, the project doesn’t have any content files, those are in the shared projects.

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